glass cannon makes it so you get max ap per turn(6) but your armor wont block CC effects so its important to only get it on half the party max if you grab glass cannon you should also get stench for those characters or melees are just going to CC you to death and most of the time i throw 1 point into pyro for everyone for haste and peace of mind so generally even the people without glass cannon have 5 ap per turn.ġ point in to scoundrel for adrenaline gives 2 ap and 1 point into pyro gives you haste so people without glass cannon get 7 ap for 1 round, people with glass cannon get no benefit from haste so they just get 8 and if your a elf you get flesh sacrifice so thats 9 ap for a round.
Most characters i run either have glass cannon or adrenaline or both. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see.
Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview